AI Insights · Timothy · January 2023
Top 5 Waifu Games on iOS in France Q4 2022
A look at the performance of the top 5 Waifu games on iOS in France during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performances among the top Waifu games on iOS in France. Below is an overview of how these games fared in terms of weekly downloads, revenue, and active users.
GODDESS OF VICTORY: NIKKE from Level Infinite showed a dynamic trend in revenue, peaking at around $23K in the first week of November and ending the quarter with approximately $10.7K. Weekly downloads started strong with 8.7K in early November but tapered off to around 1.6K by the end of December. Active users saw a decline from 8.4K in early November to around 4.4K by the end of December, though there was a slight recovery mid-December.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. maintained relatively stable revenue, peaking at approximately $5.1K at the end of October and finishing the year at around $4.4K. Downloads were consistent, averaging around 500 downloads per week, with a slight increase to 576 in the last week of December. Active users remained steady, fluctuating between 4.4K and 4.9K throughout the quarter.
MementoMori: AFKRPG from Bank of Innovation, Inc saw a decline in weekly revenue, starting at $7.3K in mid-October and dropping to around $823 by the end of December. Downloads also decreased significantly, from 1.2K in mid-October to just 48 in the final week of December. Active users followed a similar downward trend, decreasing from 669 to 286 over the same period.
Idle Huntress: Girl's Land by BluStar Games Limited experienced fluctuations in revenue, starting at around $2.1K at the end of September and peaking at $3K in the last week of December. Downloads saw a notable increase in December, with a high of 572 in the week before Christmas. Unfortunately, there is no active user data available for this game.
Azur Lane by YOSTAR LIMITED had a varied revenue performance, peaking at about $3.4K in mid-December and ending the quarter at approximately $1.9K. Downloads remained steady, averaging around 60 per week, with a slight increase to 86 in the last week of December. Active users hovered around 280, ending the quarter at 297.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.